The lack of game-specific research has prevented many in the academic community from embracing game development as a serious field of study. The Journal of Game Development (JOGD), however, provides a much-needed, peer-reviewed, medium of communication and the raison d'etre for serious academic research focused solely on game-related issues. The JOGD provides the vehicle for disseminating research and findings indigenous to the game development industry. It is an outlet for peer-reviewed research that will help validate the work and garner acceptance for the study of game development by the academic community. JOGD will serve both the game development industry and academic community by presenting leading-edge, original research, and theoretical underpinnings that detail the most recent findings in related academic disciplines, hardware, software, and technology that will directly affect the way games are conceived, developed, produced, and delivered.
JOGD covers all game development related areas, including artificial intelligence, mathematics, physics, networking (e.g., massively multiplayer online games), programming, graphics, audio, simulation, polygonal techniques, real-time issues, etc. Other areas of importance and application for these findings include robotics, visualization, and grid computing.
The journal features the following:
- Leading edge research and theoretical underpinnings in areas central to innovative applications for game development
- International Advisory and Editorial Boards comprised of both academicians and industry professionals
- Only Peer-reviewed journal dedicated to the advancement of game development as a recognized field within the computer science discipline
- Opportunity for those outside of the game development community to publish game-related research in the appropriate journal
The journal is published on a quarterly basis.
Submission and pricing details.
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All papers will be refereed according to the high standards of the Editorial Board and its referees. Authors will receive 5 free offprints of their published paper and will transfer copyright to the Publisher. There are no page charges for publication. Manuscripts should be prepared following the general guidelines for authors published in the journal. Please include a covering letter stating that the submission is intended for the Journal of Game Development. The Journal is published quarterly, so Abstracts are accepted at any time.